An overview of the TypeScript error "Error ts(7053) ― Element implicitly has an 'any' type because expression of type 'string' can't be used to index type '{ name: string; type: string; }'" and different ways to resolve it.
TypeScript throws an error when you try to access an object with a dynamic key string without ensuring it’s valid. Use keyof, type guards, or runtime checks to fix it safely.
When working with TypeScript, you might come across the following error:
Error ts(7053) ― Element implicitly has an 'any' type because expression of type 'string' can't be used to index type '{ name: string; type: string; }'. No index signature with a parameter of type 'string' was found on type '{ name: string; type: string; }'.
This error occurs when noImplicitAny is enabled, either directly or via strict in your tsconfig.json.
Let’s say we have an object and we want to access a property dynamically, for example:
const
const item:{
name:string;
type:string;
}
item={
name: string
name:"Apple",
type: string
type:"fruit",
};
function
functionlogValue(key:string):void
logValue(
key: string
key:string){
var console: Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
Error ts(7053) ― Element implicitly has an 'any' type because expression of type 'string' can't be used to index type '{ name: string; type: string; }'.
No index signature with a parameter of type 'string' was found on type '{ name: string; type: string; }'.
}
Luckily, there are a few ways to resolve this error.
You can assert that the key is a valid key of the item object. This tells TypeScript to trust you that the key exists:
const
const item:{
name:string;
type:string;
}
item={
name: string
name:"Apple",
type: string
type:"fruit",
};
function
functionlogValue(key:string):void
logValue(
key: string
key:string){
var console: Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
You can use the keyof operator alongside the typeof operator to ensure that the key variable is one of the keys of the item object:
const
const item:{
name:string;
type:string;
}
item={
name: string
name:"Apple",
type: string
type:"fruit",
};
function
functionlogValue(key:keyoftypeofitem):void
logValue(
key:"name"|"type"
key:keyoftypeof
const item:{
name:string;
type:string;
}
item){
var console: Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
This approach provides type safety, ensuring that key can only be one of the keys in item. If you try to pass a key that doesn’t exist, TypeScript will throw an error at compile time.
You can check at runtime if the key exists in the object before accessing it:
const
const item:{
name:string;
type:string;
}
item={
name: string
name:"Apple",
type: string
type:"fruit",
};
function
functionlogValue(key:string):void
logValue(
key: string
key:string){
if(
key: string
keyin
const item:{
name:string;
type:string;
}
item){
var console: Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
This approach ensures that you only access the property if it exists, preventing runtime errors. However, it requires a type assertion to satisfy TypeScript.
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
This approach provides type safety and ensures that you only access valid keys. The isKeyOfItem function acts as a type guard, narrowing the type of key to KeyOfItem within the if block.
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
This approach allows you to access any property of item using a string key, but it sacrifices type safety. TypeScript will treat all properties as string, which may not be what you want.
To get further type safety with this approach, you can use an index signature with noUncheckedIndexedAccess enabled in your tsconfig.json.
tsconfig.json
{
"compilerOptions":{
"noUncheckedIndexedAccess":true
}
}
This way, TypeScript will require you to check if the key exists before accessing it:
const
const item:{
[key:string]:string;
}
item:{[
key: string
key:string]:string}={
name: string
name:"Apple",
type: string
type:"fruit",
};
function
functionlogValue(key:string):void
logValue(
key: string
key:string){
const
const value:string|undefined
value=
const item:{
[key:string]:string;
}
item[
key: string
key];// string | undefined
var console: Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s','world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name ='Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out =getStreamSomehow();
const err =getStreamSomehow();
const myConsole =new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s','world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
TypeScript throws this error to protect you from accidentally accessing undefined properties at runtime. It forces you to be explicit about dynamic keys so your code stays safe and predictable.
Use keyof if your keys are known ahead of time
Use type guards or in checks when keys are dynamic
Avoid using index signatures unless the object is intentionally open-ended
Be cautious with type assertions since they bypass safety checks
Choose the right approach based on your use case and data source.